Shape your illustrative practice through a series of research-led and studio-based modules exploring visual language, cultural influence, narrative storytelling, speculative design and professional collaboration.
Over the programme, you'll define your identity as a creative practitioner, tailoring projects to your own interests, ambitions and career aspirations. Through exposure with professional partnerships, you’ll identify specific areas of employment, whilst experimenting with emerging technologies and creative methodologies, culminating in a major self-directed project that showcases your distinctive creative identity and professional ambitions.
Compulsory modules
Visual Language and Process (30 credits)
The aims of this module are to:
- Develop the foundational principles and emerging possibilities of a personalised visual language as a communicative system.
- Produce a self-directed body of illustrative material that evidences an advanced understanding of process as a method of enquiry.
- Critically evaluate how visual grammar, mark-making, narrative structure, symbolism, and embodied processes contribute to the construction of purposeful visual meaning.
- Synthesise contextual research, reflective analysis, and consideration of audience in the refinement of a personal visual language.
Authenticity and Influence (15 credits)
The aims of this module are to:
- Examine the historical and contemporary roles of illustration as a form of cultural commentary, influence, and visual persuasion.
- Analyse how illustrated images function within political movements, social reform, identity formation, and global communication, drawing on diverse case studies such as satire, propaganda, memorialisation, activism, and environmentalism.
- Articulate a personal critical position that situates an authentic illustrative voice within wider cultural, ideological, and ethical contexts.
- Conceptualise and apply theoretically informed approaches to a personalised illustrative practice, as a vehicle for influence and meaningful cultural contribution.
Understanding People, Behaviours and Context (15 credits)
The aim of this module is to introduce postgraduate design students to the principles and practice of human-centered research to identify opportunities for the design of product and service experiences.
Compulsory modules
Speculative Design and Storytelling (30 credits)
The aims of this module are to:
- Critically investigate and apply principles of speculative design as methods for imagining, challenging, and articulating alternative social and environmental futures.
- Construct narrative image-based works - including sequential, interactive, and hybrid visual forms - that communicate complex ideas through research-informed storytelling.
- Evolve Illustrative design for emerging technologies - including immersive environments and motion-based image making - as tools for creating interactive, experiential, or future-oriented visual communication.
- Evaluate the ethical, cultural, political, and societal implications of design futures.
Professionalism and Partnerships (30 credits)
The aims of this module are to:
- Critically design and justify a research-informed, practice-led enquiry by situating an emerging creative practice within relevant societal, cultural, or organisational contexts, and by identifying meaningful issues, gaps, and opportunities for further exploration.
- Identify, engage, and collaborate with stakeholders, partners, and communities through considered communication, negotiation, and cocreation methods, strengthening professionalism and interdisciplinary working aligned with contemporary creative industries.
- Develop advanced ethical awareness, including completion of ethics training, preparation of ethical documentation, and the application of responsible methods for consent, participation, safeguarding, and data management in creative and applied research settings.
- Construct a coherent methodological framework that synthesises primary and secondary research, with creative experimentation, culminating in a rigorous, feasible, and academically grounded Major Project Proposal.
Compulsory modules
Major Project: Theory and Practice (60 credits)
The aims of this module are to:
- Design, articulate, and pursue an extended, practice-based research inquiry that integrates theoretical positioning, methodological rigour, and critical contextual awareness within a chosen field of visual communication.
- Synthesise advanced research and production processes - including iterative experimentation, prototyping, testing, and reflection - towards the development of an innovative and conceptually coherent major project.
- Facilitate a sophisticated realisation of creative visual material, narrative, or interactive outcomes through the integration of appropriate analogue, digital, or hybrid technical processes.
- Critically position and evaluate a design outcome within professional and research-based debates, culminating in a resolved body of work that evidences readiness for professional progression or further academic study.
The following information is intended as an example only, featuring module details for the current year of study. Modules are reviewed on an annual basis and may be subject to future changes - revised details will be published through Programme Specifications ahead of each academic year. Please also see Terms and Conditions of Study for more information.